Perhaps today, Sketchup is both the gate and bridge for those beginners in the industry for familiarizing not only with the method of work but also with the criteria, terms managed by professional artists as well as a way of exercising your creativity to bring your dreams into 3D realm.
Previous versions of Sketchup (Google Sketchup) were for free and its friendly workspace invites users to try and test as many shapes as you can make in a short while. With Sketchup, both of this problems are non-existent. For me, video tutorials were my teachers. Unless you take a course at an academy where they teach you the proper way of modelling, lighting, texturing and rendering, you will find yourself at the very same place I was the first time I opened 3ds Max. 3ds Max Interface: The first time you face 3ds Max you don’t know where to start to make things work.
Beginning as a CG Artist doesn’t exactly mean you have about 5.000 dollars to spend into the licence of only one software, when it is almost 100% sure you will also need some other software to compliment your workflow. Although, there are two huge problems for beginners: 3ds MAX for architectsģds Max reached its peak mostly because of the variety of tools used for modelling, the flexibility on its workflow, but also in the field of animation. For my work, almost 90% of the time I use 3ds Max for making visualizations because of the industry standards, not a lack of features of Sketchup. You may say: “Why Sketchup?” “Why not 3ds Max?” Let’s be honest. Enjoy!Īs a CG artist, I work with plenty of software during a normal day, but for now I am going to focus on Sketchup. Sketchup has become quite popular in our industry and Pia shares some interesting insights and useful tips for cg architects. This is a smart move by Autodesk supporting the very popular SketchUP and actually allow for the use of the free version of SketchUP since the importing is done on the 3d Studio Max side this time by reading the SKP file directly.This time Pia was kind enough to share her experiences with Sketchup when it comes to architecture visualisation. Automatic creation of MR materials and MR Daylight system correlated to the SketchUP model.Multiple uses of the same SketchUp material are collected and referenced back to a single material, saving revision time. Preservation of original pivot and scaling values of objects and instances.Support for the double-faced materials workflow available in SketchUp, so arbitrary surface orientations dont cause models to appear to be missing faces when displayed in 3ds Max.They posted a video presentation about it which shows it all, but to sum up the highlights :
but since Autodesk did notify all the users about the termination of upgrades for 3d Studio Max 9 starting from March 16th 2010 – it is a good time to upgrade regardless. The thing is a never really found any incentive to upgrade from version 9. Boy, if ever i wanted to be a subscription holder it is now. Today I’ve learned that Autodesk has released a new SketchUP importer for 3d Studio Max 2010 available for all their subscription holders. While writing posts 9 SketchUP tips for better 3d modeling workflow & Making of ‘MS House’ at dusk, part 1 i refereed to the process of exporting SketchUP models as 3DS files to be imported into 3d Studio Max for more work and rendering.